Welcome to the IKCEST

2016 IEEE 30TH INTERNATIONAL PARALLEL AND DISTRIBUTED PROCESSING SYMPOSIUM WORKSHOPS (IPDPSW) | Vol., Issue. | | Pages 10

2016 IEEE 30TH INTERNATIONAL PARALLEL AND DISTRIBUTED PROCESSING SYMPOSIUM WORKSHOPS (IPDPSW)

Search Space Generation and Pruning System for Autotuners

Gates, M    Luszczek, P    Kurzak, J    Danalis, A    Dongarra, J  
Abstract

This work tackles two simultaneous challenges faced by autotuners: the ease of describing a complex, multidimensional search space, and the speed of evaluating that space, while applying a multitude of pruning constraints. This article presents a declarative notation for describing a search space and a translation system for conversion to a standard C code for fast and multithreaded, as necessary, evaluation. The notation is Python-based and thus simple in syntax and easy to assimilate by the user interested in tuning rather than learning a new programming language. A large number of dimensions and a large number of pruning constraints may be expressed with little effort. The system is discussed in the context of autotuning the canonical matrix multiplication kernel for NVIDIA GPUs, where the search space has 15 dimensions and involves application of 10 complex pruning constrains. The speed of evaluation is compared against generators created using imperative programming style in various scripting and compiled languages.

Original Text (This is the original text for your reference.)

Search Space Generation and Pruning System for Autotuners

This work tackles two simultaneous challenges faced by autotuners: the ease of describing a complex, multidimensional search space, and the speed of evaluating that space, while applying a multitude of pruning constraints. This article presents a declarative notation for describing a search space and a translation system for conversion to a standard C code for fast and multithreaded, as necessary, evaluation. The notation is Python-based and thus simple in syntax and easy to assimilate by the user interested in tuning rather than learning a new programming language. A large number of dimensions and a large number of pruning constraints may be expressed with little effort. The system is discussed in the context of autotuning the canonical matrix multiplication kernel for NVIDIA GPUs, where the search space has 15 dimensions and involves application of 10 complex pruning constrains. The speed of evaluation is compared against generators created using imperative programming style in various scripting and compiled languages.

+More

Cite this article
APA

APA

MLA

Chicago

Gates, M ,Luszczek, P ,Kurzak, J ,Danalis, A ,Dongarra, J,.Search Space Generation and Pruning System for Autotuners. (),10.

Disclaimer: The translated content is provided by third-party translation service providers, and IKCEST shall not assume any responsibility for the accuracy and legality of the content.
Translate engine
Article's language
English
中文
Pусск
Français
Español
العربية
Português
Kikongo
Dutch
kiswahili
هَوُسَ
IsiZulu
Action
Recommended articles

Report

Select your report category*



Reason*



By pressing send, your feedback will be used to improve IKCEST. Your privacy will be protected.

Submit
Cancel