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How Virtual Reality Sucked Us in at CES 2016

How Virtual Reality Sucked Us in at CES 2016

Daniel Howley
Technology Reporter
January 8, 2016

The biggest news at CES 2016 — beyond the usual long cab lines and an overabundance of super-expensive TVs — has been virtual reality.

Not only did we finally get a price and release date for the highly anticipated Oculus Rift ($600 in March), but we also got a look at the second version of HTC and Valve’s Vive developer kit, called the Vive Pre.

Oculus got a mixed reaction when the company announced the price of the Rift, with some calling it too expensive and others immediately signing up for preorders. Oculus boss Palmer Luckey quickly apologized for the communications snafu.

The Vive Pre’s upgrades include a lighter design, improved optical displays, longer-lasting wireless controllers, and changeable gaskets (the part that touches your face) that make wearing the Vive a lot more comfortable than the first edition of the headset.

We snagged some time with both the Oculus Rift and the Vive Pre at CES and tested out some games and apps we hadn’t seen before.

Long story short, virtual reality has never been closer to becoming a reality, and, pricing aside, it’s incredibly exciting.

Email Daniel at dhowley@yahoo-inc.com; follow him on Twitter at @DanielHowley or on Google+.

More from CES 2016:

Original Text (This is the original text for your reference.)

How Virtual Reality Sucked Us in at CES 2016

Daniel Howley
Technology Reporter
January 8, 2016

The biggest news at CES 2016 — beyond the usual long cab lines and an overabundance of super-expensive TVs — has been virtual reality.

Not only did we finally get a price and release date for the highly anticipated Oculus Rift ($600 in March), but we also got a look at the second version of HTC and Valve’s Vive developer kit, called the Vive Pre.

Oculus got a mixed reaction when the company announced the price of the Rift, with some calling it too expensive and others immediately signing up for preorders. Oculus boss Palmer Luckey quickly apologized for the communications snafu.

The Vive Pre’s upgrades include a lighter design, improved optical displays, longer-lasting wireless controllers, and changeable gaskets (the part that touches your face) that make wearing the Vive a lot more comfortable than the first edition of the headset.

We snagged some time with both the Oculus Rift and the Vive Pre at CES and tested out some games and apps we hadn’t seen before.

Long story short, virtual reality has never been closer to becoming a reality, and, pricing aside, it’s incredibly exciting.

Email Daniel at dhowley@yahoo-inc.com; follow him on Twitter at @DanielHowley or on Google+.

More from CES 2016:

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